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102
lib/widgets/progress_ring.dart
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102
lib/widgets/progress_ring.dart
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import 'dart:math';
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import 'package:flutter/material.dart';
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class ProgressRing extends StatelessWidget {
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final double progress; // 0.0 to 1.0
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final double size;
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final double strokeWidth;
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final Color backgroundColor;
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final Color progressColor;
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final Widget? child;
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const ProgressRing({
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super.key,
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required this.progress,
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this.size = 120,
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this.strokeWidth = 12,
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this.backgroundColor = Colors.grey,
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this.progressColor = Colors.blue,
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this.child,
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});
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@override
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Widget build(BuildContext context) {
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return SizedBox(
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width: size,
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height: size,
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child: CustomPaint(
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painter: _ProgressRingPainter(
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progress: progress,
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strokeWidth: strokeWidth,
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backgroundColor: backgroundColor,
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progressColor: progressColor,
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),
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child: child != null
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? Center(child: child)
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: Center(
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child: Text(
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'${(progress * 100).toStringAsFixed(0)}%',
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style: TextStyle(
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fontSize: size / 5,
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fontWeight: FontWeight.bold,
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color: Colors.grey.shade800,
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),
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),
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),
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),
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);
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}
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}
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class _ProgressRingPainter extends CustomPainter {
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final double progress;
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final double strokeWidth;
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final Color backgroundColor;
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final Color progressColor;
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_ProgressRingPainter({
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required this.progress,
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required this.strokeWidth,
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required this.backgroundColor,
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required this.progressColor,
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});
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@override
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void paint(Canvas canvas, Size size) {
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final center = Offset(size.width / 2, size.height / 2);
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final radius = (size.width - strokeWidth) / 2;
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// Background circle
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final backgroundPaint = Paint()
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..color = backgroundColor.withAlpha(120)
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..style = PaintingStyle.stroke
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..strokeWidth = strokeWidth
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..strokeCap = StrokeCap.round;
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canvas.drawCircle(center, radius, backgroundPaint);
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// Progress arc
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final progressPaint = Paint()
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..shader = LinearGradient(
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colors: [
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progressColor,
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progressColor.withAlpha(170),
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],
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).createShader(Rect.fromCircle(center: center, radius: radius))
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..style = PaintingStyle.stroke
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..strokeWidth = strokeWidth
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..strokeCap = StrokeCap.round;
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final sweepAngle = 2 * pi * progress;
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canvas.drawArc(
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Rect.fromCircle(center: center, radius: radius),
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-pi / 2, // Start from top
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sweepAngle,
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false,
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progressPaint,
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);
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}
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@override
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bool shouldRepaint(covariant CustomPainter oldDelegate) => true;
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}
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