Merge pull request #6 from appwrite/fix-build-script
Simplify flutter starter by removing build script
This commit is contained in:
commit
8aa2aec2d6
@ -1,3 +0,0 @@
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APPWRITE_PROJECT_ID=
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APPWRITE_PROJECT_NAME=
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APPWRITE_PUBLIC_ENDPOINT=
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33
README.md
33
README.md
@ -24,16 +24,39 @@ Alternatively, open the repository URL in `Android Studio` to clone it directly.
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## 🛠️ Development Guide
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1. **Configure Appwrite**
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Navigate to `lib/data/repository/appwrite_repository.dart` and update the values to match your
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Appwrite project credentials.
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Open `lib/config/environment.dart` and update the values with your Appwrite project credentials:
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```dart
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class Environment {
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static const String appwriteEndpoint = '[appwriteEndpoint]';
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static const String appwriteProjectId = '[appwriteProjectId]';
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static const String appwriteProjectName = '[appwriteProjectName]';
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}
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```
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2. **Customize as Needed**
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Modify the starter kit to suit your app's requirements. Adjust UI, features, or backend
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integrations as per your needs.
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3. **Run the App**
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Select a target device (emulator or a connected physical device) in `Android Studio`, and
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click **Run** to start the app.
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Select a target device and run the app:
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```bash
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# List available devices
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flutter devices
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# Run on a specific device (replace 'device-id' with actual device)
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flutter run -d device-id
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# Examples:
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flutter run -d chrome # Web
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flutter run -d "iPhone 15" # iOS Simulator
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flutter run -d emulator-5554 # Android Emulator
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flutter run -d macos # macOS Desktop
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```
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**Build for Web:**
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```bash
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flutter build web
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```
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---
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@ -46,5 +69,5 @@ production : https://docs.flutter.dev/deployment
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## 💡 Additional Notes
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- This starter project is designed to streamline your Android development with Appwrite.
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- This starter project is designed to streamline your Flutter development with Appwrite.
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- Refer to the [Appwrite Documentation](https://appwrite.io/docs) for detailed integration guidance.
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29
build.sh
29
build.sh
@ -1,29 +0,0 @@
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#!/bin/bash
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# Check if .env file exists
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if [ ! -f .env ]; then
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{
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echo "APPWRITE_PROJECT_ID=$APPWRITE_PROJECT_ID"
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echo "APPWRITE_PROJECT_NAME=$APPWRITE_PROJECT_NAME"
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echo "APPWRITE_PUBLIC_ENDPOINT=$APPWRITE_PUBLIC_ENDPOINT"
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} >> .env
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fi
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# Read .env file and convert it to --dart-define arguments
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ARGS=""
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while IFS='=' read -r key value || [ -n "$key" ]; do
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# Ignore empty lines and comments
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if [[ -n "$key" && ! "$key" =~ ^# ]]; then
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ARGS+=" --dart-define=${key}=\"${value}\""
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fi
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done < .env
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# Build Flutter web
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eval flutter build web "$ARGS"
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# If --preview flag is provided, run a local preview server
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if [ "$1" == "--preview" ]; then
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echo "Starting preview server at http://localhost:3000..."
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cd build/web || exit 1
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python3 -m http.server 3000
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fi
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5
lib/config/environment.dart
Normal file
5
lib/config/environment.dart
Normal file
@ -0,0 +1,5 @@
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class Environment {
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static const String appwriteEndpoint = '[appwriteEndpoint]';
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static const String appwriteProjectId = '[appwriteProjectId]';
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static const String appwriteProjectName = '[appwriteProjectName]';
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}
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@ -2,15 +2,16 @@ import 'package:intl/intl.dart';
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import 'package:appwrite/appwrite.dart';
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import 'package:appwrite_flutter_starter_kit/data/models/log.dart';
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import 'package:appwrite_flutter_starter_kit/data/models/project_info.dart';
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import 'package:appwrite_flutter_starter_kit/config/environment.dart';
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/// A repository responsible for handling network interactions with the Appwrite server.
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///
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/// It provides a helper method to ping the server.
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class AppwriteRepository {
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static const String pingPath = "/ping";
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static const String appwriteProjectId = String.fromEnvironment('APPWRITE_PROJECT_ID');
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static const String appwriteProjectName = String.fromEnvironment('APPWRITE_PROJECT_NAME');
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static const String appwritePublicEndpoint = String.fromEnvironment('APPWRITE_PUBLIC_ENDPOINT');
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static const String appwriteProjectId = Environment.appwriteProjectId;
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static const String appwriteProjectName = Environment.appwriteProjectName;
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static const String appwritePublicEndpoint = Environment.appwriteEndpoint;
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final Client _client = Client()
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.setProject(appwriteProjectId)
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13
prepare-env.sh
Normal file
13
prepare-env.sh
Normal file
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#!/bin/sh
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set -e
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# Script used during deployment on Appwrite Sites
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# Replace [appwriteEndpoint] with APPWRITE_ENDPOINT in environment file
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sed -i "s|\[appwriteEndpoint\]|$APPWRITE_ENDPOINT|g" lib/config/environment.dart
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# Replace [appwriteProjectId] with APPWRITE_PROJECT_ID in environment file
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sed -i "s|\[appwriteProjectId\]|$APPWRITE_PROJECT_ID|g" lib/config/environment.dart
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# Replace [appwriteProjectName] with APPWRITE_PROJECT_NAME in environment file
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sed -i "s|\[appwriteProjectName\]|$APPWRITE_PROJECT_NAME|g" lib/config/environment.dart
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