awesome-copilot/instructions/go.instructions.md
sauran e20b67fe24
Enhance Go development instructions with additional best practices an… (#271)
* Enhance Go development instructions with additional best practices and guidelines

* node update-readme.js

* Enhance Go development instructions with additional clarity on self-documenting code and comment practices

* Enhance package declaration guidelines in Go instructions to prevent duplicate declarations and ensure proper naming conventions

* Update WaitGroup usage instructions for Go 1.25 to include new Go method syntax

* Enhance Go development instructions by emphasizing the use of early return patterns to improve code clarity
2025-10-01 11:58:17 +10:00

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---
description: 'Instructions for writing Go code following idiomatic Go practices and community standards'
applyTo: '**/*.go,**/go.mod,**/go.sum'
---
# Go Development Instructions
Follow idiomatic Go practices and community standards when writing Go code. These instructions are based on [Effective Go](https://go.dev/doc/effective_go), [Go Code Review Comments](https://go.dev/wiki/CodeReviewComments), and [Google's Go Style Guide](https://google.github.io/styleguide/go/).
## General Instructions
- Write simple, clear, and idiomatic Go code
- Favor clarity and simplicity over cleverness
- Follow the principle of least surprise
- Keep the happy path left-aligned (minimize indentation)
- Return early to reduce nesting
- Prefer early return over if-else chains; use `if condition { return }` pattern to avoid else blocks
- Make the zero value useful
- Write self-documenting code with clear, descriptive names
- Document exported types, functions, methods, and packages
- Use Go modules for dependency management
- Leverage the Go standard library instead of reinventing the wheel (e.g., use `strings.Builder` for string concatenation, `filepath.Join` for path construction)
- Prefer standard library solutions over custom implementations when functionality exists
- Write comments in English by default; translate only upon user request
- Avoid using emoji in code and comments
## Naming Conventions
### Packages
- Use lowercase, single-word package names
- Avoid underscores, hyphens, or mixedCaps
- Choose names that describe what the package provides, not what it contains
- Avoid generic names like `util`, `common`, or `base`
- Package names should be singular, not plural
#### Package Declaration Rules (CRITICAL):
- **NEVER duplicate `package` declarations** - each Go file must have exactly ONE `package` line
- When editing an existing `.go` file:
- **PRESERVE** the existing `package` declaration - do not add another one
- If you need to replace the entire file content, start with the existing package name
- When creating a new `.go` file:
- **BEFORE writing any code**, check what package name other `.go` files in the same directory use
- Use the SAME package name as existing files in that directory
- If it's a new directory, use the directory name as the package name
- Write **exactly one** `package <name>` line at the very top of the file
- When using file creation or replacement tools:
- **ALWAYS verify** the target file doesn't already have a `package` declaration before adding one
- If replacing file content, include only ONE `package` declaration in the new content
- **NEVER** create files with multiple `package` lines or duplicate declarations
### Variables and Functions
- Use mixedCaps or MixedCaps (camelCase) rather than underscores
- Keep names short but descriptive
- Use single-letter variables only for very short scopes (like loop indices)
- Exported names start with a capital letter
- Unexported names start with a lowercase letter
- Avoid stuttering (e.g., avoid `http.HTTPServer`, prefer `http.Server`)
### Interfaces
- Name interfaces with -er suffix when possible (e.g., `Reader`, `Writer`, `Formatter`)
- Single-method interfaces should be named after the method (e.g., `Read``Reader`)
- Keep interfaces small and focused
### Constants
- Use MixedCaps for exported constants
- Use mixedCaps for unexported constants
- Group related constants using `const` blocks
- Consider using typed constants for better type safety
## Code Style and Formatting
### Formatting
- Always use `gofmt` to format code
- Use `goimports` to manage imports automatically
- Keep line length reasonable (no hard limit, but consider readability)
- Add blank lines to separate logical groups of code
### Comments
- Strive for self-documenting code; prefer clear variable names, function names, and code structure over comments
- Write comments only when necessary to explain complex logic, business rules, or non-obvious behavior
- Write comments in complete sentences in English by default
- Translate comments to other languages only upon specific user request
- Start sentences with the name of the thing being described
- Package comments should start with "Package [name]"
- Use line comments (`//`) for most comments
- Use block comments (`/* */`) sparingly, mainly for package documentation
- Document why, not what, unless the what is complex
- Avoid emoji in comments and code
### Error Handling
- Check errors immediately after the function call
- Don't ignore errors using `_` unless you have a good reason (document why)
- Wrap errors with context using `fmt.Errorf` with `%w` verb
- Create custom error types when you need to check for specific errors
- Place error returns as the last return value
- Name error variables `err`
- Keep error messages lowercase and don't end with punctuation
## Architecture and Project Structure
### Package Organization
- Follow standard Go project layout conventions
- Keep `main` packages in `cmd/` directory
- Put reusable packages in `pkg/` or `internal/`
- Use `internal/` for packages that shouldn't be imported by external projects
- Group related functionality into packages
- Avoid circular dependencies
### Dependency Management
- Use Go modules (`go.mod` and `go.sum`)
- Keep dependencies minimal
- Regularly update dependencies for security patches
- Use `go mod tidy` to clean up unused dependencies
- Vendor dependencies only when necessary
## Type Safety and Language Features
### Type Definitions
- Define types to add meaning and type safety
- Use struct tags for JSON, XML, database mappings
- Prefer explicit type conversions
- Use type assertions carefully and check the second return value
- Prefer generics over unconstrained types; when an unconstrained type is truly needed, use the predeclared alias `any` instead of `interface{}` (Go 1.18+)
### Pointers vs Values
- Use pointer receivers for large structs or when you need to modify the receiver
- Use value receivers for small structs and when immutability is desired
- Use pointer parameters when you need to modify the argument or for large structs
- Use value parameters for small structs and when you want to prevent modification
- Be consistent within a type's method set
- Consider the zero value when choosing pointer vs value receivers
### Interfaces and Composition
- Accept interfaces, return concrete types
- Keep interfaces small (1-3 methods is ideal)
- Use embedding for composition
- Define interfaces close to where they're used, not where they're implemented
- Don't export interfaces unless necessary
## Concurrency
### Goroutines
- Be cautious about creating goroutines in libraries; prefer letting the caller control concurrency
- If you must create goroutines in libraries, provide clear documentation and cleanup mechanisms
- Always know how a goroutine will exit
- Use `sync.WaitGroup` or channels to wait for goroutines
- Avoid goroutine leaks by ensuring cleanup
### Channels
- Use channels to communicate between goroutines
- Don't communicate by sharing memory; share memory by communicating
- Close channels from the sender side, not the receiver
- Use buffered channels when you know the capacity
- Use `select` for non-blocking operations
### Synchronization
- Use `sync.Mutex` for protecting shared state
- Keep critical sections small
- Use `sync.RWMutex` when you have many readers
- Choose between channels and mutexes based on the use case: use channels for communication, mutexes for protecting state
- Use `sync.Once` for one-time initialization
- WaitGroup usage by Go version:
- If `go >= 1.25` in `go.mod`, use the new `WaitGroup.Go` method ([documentation](https://pkg.go.dev/sync#WaitGroup)):
```go
var wg sync.WaitGroup
wg.Go(task1)
wg.Go(task2)
wg.Wait()
```
- If `go < 1.25`, use the classic `Add`/`Done` pattern
## Error Handling Patterns
### Creating Errors
- Use `errors.New` for simple static errors
- Use `fmt.Errorf` for dynamic errors
- Create custom error types for domain-specific errors
- Export error variables for sentinel errors
- Use `errors.Is` and `errors.As` for error checking
### Error Propagation
- Add context when propagating errors up the stack
- Don't log and return errors (choose one)
- Handle errors at the appropriate level
- Consider using structured errors for better debugging
## API Design
### HTTP Handlers
- Use `http.HandlerFunc` for simple handlers
- Implement `http.Handler` for handlers that need state
- Use middleware for cross-cutting concerns
- Set appropriate status codes and headers
- Handle errors gracefully and return appropriate error responses
- Router usage by Go version:
- If `go >= 1.22`, prefer the enhanced `net/http` `ServeMux` with pattern-based routing and method matching
- If `go < 1.22`, use the classic `ServeMux` and handle methods/paths manually (or use a third-party router when justified)
### JSON APIs
- Use struct tags to control JSON marshaling
- Validate input data
- Use pointers for optional fields
- Consider using `json.RawMessage` for delayed parsing
- Handle JSON errors appropriately
### HTTP Clients
- Keep the client struct focused on configuration and dependencies only (e.g., base URL, `*http.Client`, auth, default headers). It must not store per-request state
- Do not store or cache `*http.Request` inside the client struct, and do not persist request-specific state across calls; instead, construct a fresh request per method invocation
- Methods should accept `context.Context` and input parameters, assemble the `*http.Request` locally (or via a short-lived builder/helper created per call), then call `c.httpClient.Do(req)`
- If request-building logic is reused, factor it into unexported helper functions or a per-call builder type; never keep `http.Request` (URL params, body, headers) as fields on the long-lived client
- Ensure the underlying `*http.Client` is configured (timeouts, transport) and is safe for concurrent use; avoid mutating `Transport` after first use
- Always set headers on the request instance youre sending, and close response bodies (`defer resp.Body.Close()`), handling errors appropriately
## Performance Optimization
### Memory Management
- Minimize allocations in hot paths
- Reuse objects when possible (consider `sync.Pool`)
- Use value receivers for small structs
- Preallocate slices when size is known
- Avoid unnecessary string conversions
### I/O: Readers and Buffers
- Most `io.Reader` streams are consumable once; reading advances state. Do not assume a reader can be re-read without special handling
- If you must read data multiple times, buffer it once and recreate readers on demand:
- Use `io.ReadAll` (or a limited read) to obtain `[]byte`, then create fresh readers via `bytes.NewReader(buf)` or `bytes.NewBuffer(buf)` for each reuse
- For strings, use `strings.NewReader(s)`; you can `Seek(0, io.SeekStart)` on `*bytes.Reader` to rewind
- For HTTP requests, do not reuse a consumed `req.Body`. Instead:
- Keep the original payload as `[]byte` and set `req.Body = io.NopCloser(bytes.NewReader(buf))` before each send
- Prefer configuring `req.GetBody` so the transport can recreate the body for redirects/retries: `req.GetBody = func() (io.ReadCloser, error) { return io.NopCloser(bytes.NewReader(buf)), nil }`
- To duplicate a stream while reading, use `io.TeeReader` (copy to a buffer while passing through) or write to multiple sinks with `io.MultiWriter`
- Reusing buffered readers: call `(*bufio.Reader).Reset(r)` to attach to a new underlying reader; do not expect it to “rewind” unless the source supports seeking
- For large payloads, avoid unbounded buffering; consider streaming, `io.LimitReader`, or on-disk temporary storage to control memory
- Use `io.Pipe` to stream without buffering the whole payload:
- Write to `*io.PipeWriter` in a separate goroutine while the reader consumes
- Always close the writer; use `CloseWithError(err)` on failures
- `io.Pipe` is for streaming, not rewinding or making readers reusable
- **Warning:** When using `io.Pipe` (especially with multipart writers), all writes must be performed in strict, sequential order. Do not write concurrently or out of order—multipart boundaries and chunk order must be preserved. Out-of-order or parallel writes can corrupt the stream and result in errors.
- Streaming multipart/form-data with `io.Pipe`:
- `pr, pw := io.Pipe()`; `mw := multipart.NewWriter(pw)`; use `pr` as the HTTP request body
- Set `Content-Type` to `mw.FormDataContentType()`
- In a goroutine: write all parts to `mw` in the correct order; on error `pw.CloseWithError(err)`; on success `mw.Close()` then `pw.Close()`
- Do not store request/in-flight form state on a long-lived client; build per call
- Streamed bodies are not rewindable; for retries/redirects, buffer small payloads or provide `GetBody`
### Profiling
- Use built-in profiling tools (`pprof`)
- Benchmark critical code paths
- Profile before optimizing
- Focus on algorithmic improvements first
- Consider using `testing.B` for benchmarks
## Testing
### Test Organization
- Keep tests in the same package (white-box testing)
- Use `_test` package suffix for black-box testing
- Name test files with `_test.go` suffix
- Place test files next to the code they test
### Writing Tests
- Use table-driven tests for multiple test cases
- Name tests descriptively using `Test_functionName_scenario`
- Use subtests with `t.Run` for better organization
- Test both success and error cases
- Consider using `testify` or similar libraries when they add value, but don't over-complicate simple tests
### Test Helpers
- Mark helper functions with `t.Helper()`
- Create test fixtures for complex setup
- Use `testing.TB` interface for functions used in tests and benchmarks
- Clean up resources using `t.Cleanup()`
## Security Best Practices
### Input Validation
- Validate all external input
- Use strong typing to prevent invalid states
- Sanitize data before using in SQL queries
- Be careful with file paths from user input
- Validate and escape data for different contexts (HTML, SQL, shell)
### Cryptography
- Use standard library crypto packages
- Don't implement your own cryptography
- Use crypto/rand for random number generation
- Store passwords using bcrypt, scrypt, or argon2 (consider golang.org/x/crypto for additional options)
- Use TLS for network communication
## Documentation
### Code Documentation
- Prioritize self-documenting code through clear naming and structure
- Document all exported symbols with clear, concise explanations
- Start documentation with the symbol name
- Write documentation in English by default
- Use examples in documentation when helpful
- Keep documentation close to code
- Update documentation when code changes
- Avoid emoji in documentation and comments
### README and Documentation Files
- Include clear setup instructions
- Document dependencies and requirements
- Provide usage examples
- Document configuration options
- Include troubleshooting section
## Tools and Development Workflow
### Essential Tools
- `go fmt`: Format code
- `go vet`: Find suspicious constructs
- `golangci-lint`: Additional linting (golint is deprecated)
- `go test`: Run tests
- `go mod`: Manage dependencies
- `go generate`: Code generation
### Development Practices
- Run tests before committing
- Use pre-commit hooks for formatting and linting
- Keep commits focused and atomic
- Write meaningful commit messages
- Review diffs before committing
## Common Pitfalls to Avoid
- Not checking errors
- Ignoring race conditions
- Creating goroutine leaks
- Not using defer for cleanup
- Modifying maps concurrently
- Not understanding nil interfaces vs nil pointers
- Forgetting to close resources (files, connections)
- Using global variables unnecessarily
- Over-using unconstrained types (e.g., `any`); prefer specific types or generic type parameters with constraints. If an unconstrained type is required, use `any` rather than `interface{}`
- Not considering the zero value of types
- **Creating duplicate `package` declarations** - this is a compile error; always check existing files before adding package declarations